FLYING CRAP

FLYING CRAP

Casual Game
Sound designer, sound editor, mixer, audio programmer
2022

The game was developed in Unity, with sound designed in Reaper and integrated with Fmod, to offer the best audio experience. It has simple mechanics, a simple gameloop, fast gameplay according to the hypercasual genre, and a complete monetization system with Ads and cosmetic items in the in-game store.

The game was developed in Unity, with sound designed in Reaper and integrated with Fmod, to offer the best audio experience. It has simple mechanics, a simple gameloop, fast gameplay according to the hypercasual genre, and a complete monetization system with Ads and cosmetic items in the in-game store.

FUNCTIONS

SOUND DESIGNER

Design all SFX for the game and the interface, as well as the music for it.

SOUND DESIGNER

Design all SFX for the game and the interface, as well as the music for it.

AUDIO PROGRAMMER

AUDIO PROGRAMMER

I integrated all the SFX and music into the game

INTEGRATOR IN FMOD

INTEGRATOR IN FMOD

Integrated in Fmod all the SFX, the music and performed all the necessary RTPC so that everything is integrated in a comfortable way in Unity

© 2023 Daniel Montoya sound designer